Edit

Structs

Since 1.29.3 Deno FFI supports passing structs by value. A struct being passed by value means that either

  1. the struct is small enough for its data to be copied into CPU registers, or
  2. the struct is too big and it is passed on the stack or otherwise copied.

Either way, passing by value always means that a copy is being made.

FFI structs are usually represented as ArrayBuffers / TypedArrays. As opposed to pointers, structs are returned as Uint8Arrays from FFI symbol calls. The Uint8Array owns the struct's memory and controls its lifetime. It is still possible to get the pointer integer value of a struct using the Deno.UnsafePointer.of() method.

Fast API support

Structs are not currently supported in Deno FFI's Fast API usage. The reason is that correct copying of structs is quite complicated and easy to get wrong. Still, it can be expected that full Fast API support for structs will be created in due time.

When the support arrives, it will be implemented with Uint8Arrays just like the "buffer" type. Essentially, from the Deno FFI API point of view it does not matter if a struct is being passed as a pointer ("buffer") or by value ({ "struct": [...]}), the calling is done in exactly the same way. The only exception is the above-mentioned return value type, where a "pointer" or "buffer" returns a pointer number but returning a struct returns a Uint8Array.

Struct layout and packing

C structs are by default aligned in such a way that each field in the struct sits on its natural alignment. This means that for example 64-bit integer fields always sit on a 64-bit (8 byte) aligned memory slot, 32-bit integers on 32-bit (4 byte) aligned slots etc.

Deno FFI's structs expect the same to be true for field descriptions. As an example, the struct

{ "struct": ["u8", "u32"] }

will have a size of 64-bits (8 bytes) and an alignment of 4 bytes: The first u8 field will sit on the first byte of the struct, and the second u32 field will sit on the 4th byte of the struct, thus aligning itself to its natural 4 byte alignment.

It is also possible to have a "packed" C struct. In a packed struct, the alignment of individual fields is not considered and they're simply copied byte-for-byte one after the other. Deno FFI does not have a packed representation option for structs. If you need a packed struct, you'll need to declare it with individual bytes. The above struct would then become:

{ "struct": ["u8", "u8", "u8", "u8", "u8"] }

Now the again the first u8 field sits on the first byte of the struct but the four bytes of the u32 field have been broken up into individual bytes in the struct, allowing them to be placed directly after the first byte and thus "packing" the struct into only 5 bytes instead of the original 8. (Note though depending on the case, the 5 bytes may still be extended into 8 bytes. The author has no idea if in this case memory would actually be saved or not in, for example, an array of structs case.)

Reading and writing data into structs

A struct is commonly represented as a Uint8Array in Deno FFI. Reading from and writing into a struct can of course then be done by simply reading and writing individual bytes in the Uint8Array:

const firstByte = uint8Array[0];
uint8Array[1] = 14; // write second byte

This becomes very unwieldy very quickly when eg. 32-bit or 64-bit numbers are needed. In these cases using a DataView can make the work much simpler. Refer to the DataView documentation on MDN for how to use them.

DataView can also be used to work with packed structs.